![]() Unless the rope is more like a flexible plastic rod or the payload is nearly weightless, the animation above doesn't look right to me. Many kids like to count their accomplished skips or recite a chant. They rotate their wrists to swing the rope in a variety of ways while they jump over it with their feet together or with one foot at a time. ![]() In real life, the rope is always very straight between the payload and the fulcrum point at the top. In this jump rope game for one person, your child holds a jump rope that is about 6 feet in length with hands at around hip level. In my opinion, this is actually less realistic than a straight rope, though. This allows for a more dynamic bend (not just a straight line) and it has a more gently sloping curve near the top: In Donkey Kong Country, the swinging rope is incorporated into the animation itself. It is more complex than just a sine function since there are several generations of axis points calculated when the rope hits various parts of the rock, but it demonstrates the concept: ![]() ![]() Here is a Unity tutorial where the swing of the rope is handled by code. Download Hanger - Rope Swing Game and enjoy it on your iPhone, iPad, and iPod touch. I've seen the rope swing incorporated into the animation itself, but also having a static straight rope be altered in code by a Rotate() function in terms of Sin * elapsed_time. Read reviews, compare customer ratings, see screenshots, and learn more about Hanger - Rope Swing Game. ![]()
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